[ INDIE DEVELOPER ]
pixel dreams • web games • open source • AI tools
// GAME_CATALOG.EXE
Games made solo — small team, big ideas. From space shooters to open-world RPGs.
A retro turn-based hex strategy game built as a desktop, console, and mobile experience without requiring installation. It uses a procedural hex-grid battlefield for tactical combat simulations and is actively being developed as a full-stack game experience with online multiplayer, evolving tactical AI, and platform-aware play.
Classic arcade space shooter with pixel art enemies, power-ups, and boss fights. Inspired by the golden age of arcade cabinets.
Open-world RPG built in Python with Pygame. Explore dungeons, collect loot, level up. Now playable directly in your browser via WebAssembly.
Real-time strategy set across a procedural star map. Command fleets, capture systems, destroy the enemy mothership. Built in Godot 4.
// WEB_BUILD.WASM
No install required. Games run via WebAssembly (pygbag). Works on desktop and mobile browsers.
// RELEASE_BUILDS
Native builds for Android and PC. Free, no account required.
Space shooter with controller and touch support. Portrait + landscape modes. No ads, no IAP.
⬇ DOWNLOAD APKFull RPG experience on mobile. On-screen controls, save system, full world exploration.
⬇ DOWNLOAD APKFull PC build with keyboard + gamepad support, windowed and fullscreen modes, high resolution assets.
⬇ DOWNLOAD ZIPPC build with save/load, fullscreen support, and extended content not available in the browser version.
⬇ DOWNLOAD ZIP// UTILITIES.EXE
Not everything is a game. These are tools I built and actually use daily.
PyQt/PySide GUI for multi-agent AI orchestration. Interfaces with Claude Code CLI and local llama.cpp servers (Qwen3, Phi-4, etc). Designed for dev workflows that mix cloud and local LLMs.
Full-featured Python/tkinter notepad. Live markdown preview, built-in spell check, multi-format support (txt, md, py, json), syntax highlighting, word count. 1,200+ lines, SOLID architecture.
Python-based disk cloning and backup utility for Windows with VSS (Volume Shadow Copy) support. Block-level copy with progress tracking and verification.
// AI_SERVER.ONLINE
Running a personal AI chatbot server — not some cloud subscription, an actual Linux box with GPUs. Currently hosting Qwen3-Coder and other open-weight models via llama.cpp.
// PLAYER_PROFILE.EXE
Solo indie dev building web games, PC & Android games, open-source tools, and self-hosted AI experiments since the Roblox days. The stack is Python, Godot, llama.cpp, and whatever else gets the job done. All the projects on this site are made solo, because that's how NoobFragged rolls. Come hang out on Discord or help keep the lights on over on Patreon — either way, it means a lot.
Games ship complete. Pay once or play free — no loot boxes, no battle passes, no gotcha mechanics. Ever.
Your data is yours. Nothing is tracked, sold, or phoned home. Play without being the product.
You are a supporter, a fan, a customer — not a metric, not an engagement number, not a revenue stream to be optimized.
Actively supports open-source communities. Tools, code, and resources shared freely — because the ecosystem lifts everyone.
Building AI tools specifically to lower the barrier to development — so anyone with an idea can build it, regardless of experience.
Developer resources, tutorials, and open tools shared without paywalls. If it helps another dev ship something, that's a win.
The main hangout. Drop in for game updates, dev progress, feedback, bug reports, or just to chat. Community is small but the signal-to-noise ratio is excellent.
JOIN SERVER ▶Everything here is free — Patreon is for those who want to support the work directly. Helps cover server costs, dev tools, and more time making games instead of doing other stuff.
SUPPORT ♥// PLAYER_HISTORY.LOG
Where it started — Roblox development, community building, and early game content.
Started dev journey building games on Roblox with Luau scripting. Founded NoobFragged Games group and the Open Source Revival Project — a community effort to preserve and restore old open-source Roblox games.
Older game content and dev recordings archived on YouTube under @NoobFragged. Mainly early Roblox content and game demos. Not actively updated — new content will live here on the site first.